Hytale mods and server tools

Quick answer

Look up a username or UUID, browse official block palettes, walk a craft tree, or generate config.json, whitelist.json, and an MOTD for a dedicated server — all client-side, no install required.

HySphere's tools hub bundles the small utilities Hytale players and server admins actually reach for: player identity lookups, block palette browsing, recursive craft trees, and server file generators built from the stock Adventure config shape. Nothing here scrapes your files — uploads and downloads stay in your browser.

More about this tool

Player tools

Username & UUID lookup checks availability and converts between names and UUIDs via PlayerDB, the same identity layer server allowlists rely on. Block palettes browse official BlockTypeList scatter sets so builders can preview and download the JSON. Craft trees live on every craftable item in the catalog and expand into a recursive bill of materials.

  • Username / UUID conversion for whitelist and ban list entries.
  • Official block palette browsing with JSON export.
  • Recursive craft trees from the item catalog.

Server admin tools

File editor accepts a loot table or config.json, lets you edit it, and re-exports the file. Config form is a guided generator built from stock Adventure world templates. Whitelist and MOTD builders produce dedicated-server-ready JSON and colored message previews. Server status pings a host:port for name, MOTD, players, and version over the query protocol.

  • Config form and raw file editor for config.json and loot tables.
  • Whitelist.json and MOTD generators with live preview.
  • Server status query and a votifier test payload for vote plugins.

Common questions

Do these tools need a Hytale server installed?
No. Every tool runs in your browser against the stock Adventure config shape and public lookup APIs (PlayerDB, server query). You still need a server to apply the files it generates.
Where do craft trees live if not on this page?
Open any craftable entry in the Item catalog — the recursive bill of materials is attached to the item page, not a standalone tool tab.
Is my uploaded config.json or loot table sent anywhere?
The file editor reads and re-exports files in your browser. We don't need your world files to generate config, whitelist, or MOTD output.